#include <stdio.h>
#include <stdlib.h>
#include "logic.h"

enum gameStates { white_move, black_move, white_checkmate, black_checkmate, stalemate };
static Player* black, white;
static Board* board;
static Pieces* listOfPieces[MAX_NUMBER_OF_PIECES];

void start();
void update();
void draw();
void end();